How to contribute
Bug reporting
Bugs are inevitable, so filling a new ticket with detail description what happened, means a lot for us. Please, in report put as much details as possible (like CPU type, OS platform, X or gcc version, etc.). If you wan't to provide us with even more details, you can rebuild package with debug support (usually ./configure --enable-debug) and fire it under debugger.
Code contribution
If you are interested to do some work or to send us a patches, don't hesitate to ask. You don't have to be a C++ guru or know FLTK or eFLTK to the guts. But, at least basic knowledge about this language and FLTK/eFLTK is required. For C++ you can find documentation in various places and for FLTK, official documentation will be ok (eFLTK is shaped on FLTK base, so knowing FLTK you already know the most part of eFLTK).
Translations
Most of the code is translatable, so if you would like to maintain current translations, or to add a new one for your language, feel free to do so. Mailing us about it (or leaving some message on the forum) will suffice.
Plese note: if you suddenly drop maintaining for that language, after some time that translation will be removed due code changes.
Porting
Many people helped us to port EDE on various platforms, either with real work or with suggestions. Althought EDE runs on most popular platforms, we would like to see them more. If you don't have a knowledge about programming or internals (or lack of time), we can cooperate via mail/forum.
Packaging
Althought there exists packages for some distributions, who would not like to see them more
If you pack it, send us a note, so we can put on download page or link to yours.
Chatting
You can join to our official channel, #ede at Freenode, and give us ideas what you would like to see or to be fixed (or removed). If you note that channel is empty, please stay a while, someone will come in.

